//****************************************************************************** // _____ _ _ __ // | _ | | | | | / _| // | | | |_ __ ___ _ __ | | | | __ _ _ __| |_ __ _ _ __ ___ // | | | | '_ \ / _ \ '_ \| |/\| |/ _` | '__| _/ _` | '__/ _ \ // \ \_/ / |_) | __/ | | \ /\ / (_| | | | || (_| | | | __/ // \___/| .__/ \___|_| |_|\/ \/ \__,_|_| |_| \__,_|_| \___| // | | We don't make the game you play. // |_| We make the game you play BETTER. // // Website: http://openwarfaremod.com/ //****************************************************************************** // SERVER SETTINGS // ALL VARIABLES WORK IN RANKED AND UNRANKED MODES //****************************************************************************** //****************************************************************************** // COLOR CODES //****************************************************************************** // ^1 = Red // ^2 = Green // ^3 = Yellow // ^4 = Blue // ^5 = Cyan // ^6 = pink/Magenta // ^7 = White // ^0 = Black //****************************************************************************** //****************************************************************************** // SERVER INFORMATION //****************************************************************************** sets sv_hostname "^1SS ^3OW2 v1.4 " sets _Admin "Storm" sets _Email "storm@saints-n-sinners.com" sets _Website "http://www.saints-n-sinners.com" sets _Location "Chicago USA" sets _Irc "" sets _ModUpdate "1.4" sets _Maps "Stock/Custom Maps" set scr_motd " " //****************************************************************************** // LOG SETTINGS //****************************************************************************** // 0 = No log, 1 = Buffered, 2 = Continuous, 3 = Append set g_logsync "2" // 0 = No log, 1 = Log file enabled set logfile "1" // Name of log file, default is games_mp.log // set g_log "games_mp.log" // 0 = Don't log damage, 1 = Log damage set sv_log_damage "1" //****************************************************************************** // NETWORK OPTIONS //****************************************************************************** set com_hunkMegs "512" // Allow ONLY tcp/ip protocol, player/server communications set net_noipx "1" // Server rate ( upstream speed in bps / ( amount of player * 8 ) ) set sv_maxRate "25000" //****************************************************************************** // PASSWORD SETTINGS //****************************************************************************** //NOTE: is it recommended this be added to the server startup line. // RCON must supply password to use. set rcon_password "ssisbest" // Private slots, non-public slots set sv_privatePassword "" // Server password set g_password "" //****************************************************************************** // SERVER PLAYER SLOTS //****************************************************************************** // MAX server player slots, this is TOTAL player slots set sv_maxclients "16" // Number of private player slots, maxclients - privateclients = public slots set sv_privateclients "0" //****************************************************************************** // REDIRECT/DOWNLOAD SETTINGS //****************************************************************************** set sv_allowdownload "1" set sv_wwwDownload "1" set sv_wwwbaseURL "http://www.utstorm.net/cod4maps" set sv_wwwdldisconnected "0" //set sv_wwwFallbackURL "http://xxxxxxxxxxxxxx.fr/cod4/usermaps" set sv_connectTimeout "30" //****************************************************************************** // INACTIVE PLAYERS SETUP //****************************************************************************** set sv_timeout "30" set sv_zombietime "1" set g_inactivity "0" set g_inactivityspectator "0" //****************************************************************************** // ANTIFLOODING SETTINGS //****************************************************************************** set sv_floodProtect "1" set sv_reconnectlimit "3" //****************************************************************************** // ANTICHEAT SETTINGS //****************************************************************************** // Disable the console if you are having problems with players voting for weird map names set sv_disableClientConsole "0" set cl_autocmd "0" set sv_cheats "0" set sv_pure "1" set g_banIPs "" set g_no_script_spam "1" set sv_punkbuster "1" //****************************************************************************** // TEMPORARY BAN DURATION //****************************************************************************** set sv_kickBanTime "0" //****************************************************************************** // IN-GAME VOICE COMMUNICATION SETTINGS //****************************************************************************** set sv_voice "1" set sv_voiceQuality "9" set sv_voiceCodec "voice_speex" set voice_deadChat "0" set voice_global "0" set voice_localEcho "0" set winvoice_mic_mute "0" //****************************************************************************** // BOT //****************************************************************************** // Enables the ability to use test bots for testing // 0 = Disabled (default), 1 = Enabled set scr_allow_testclients "1" // Leave this value at 0 until you enter the server. // Make sure to uncomment it if you plan on using it. // Whatever calue is then entered will spawn that many bots. // 0 = default set scr_testclients "10" //****************************************************************************** // OPENWARFARE CONFIGURATION FILES //****************************************************************************** exec configs/openwarfare.cfg exec configs/new_stuff.cfg //****************************************************************************** // MATCH RULESET LOAD //****************************************************************************** // Rulesets can be loaded throught the AACP, manually by setting the variable // cod_mode or by uncommenting the following line in which case the ruleset will // be automatically loaded when the server starts. // set cod_mode "pub_hardcore_all"